Krok 1: projekt gry i pierwsza implementacja

1 min czytania

Step 1: Game Design and First Implementation

1.1 Founding Prompt (9:08 AM)

Design a Tower Defense-style game, but in which destroying an approaching enemy depends on answering questions correctly. A playable quiz.

So, enemies approach the tower from various directions, and I answer. If I answer correctly by clicking, the enemy dies in an explosion; if I answer incorrectly, they continue attacking me. When the enemies reach the tower, they begin to destroy it, and I can continue to receive attacks by answering correctly.

Visually, the game should consist of 3D vector-drawn objects. The visual element, i.e., objects, their movement, tower, shooting, and explosions, must be very attractive and playable.

1.2 Win Conditions and End Sequences (09:40)

Add effects related to defeat or victory. The game is won after surviving a specified period of time.

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